persona autosurveillance

Nearly finish impmapping* the paper for the October talk on ‘Persona Autosurveillance’ over the weekend, still some missing pieces but I’m happy with the shape that is slowly coming together

impmapping (impermanent mapping) Persona Autosurveillance

Plans for a new paper on Persona Autosurveillance

* impermanent mapping – a temporary mind map of the flow of a research project

course materials on games, design and culture

Two great games scholars and lecturers have made their course materials available online. I’ll be taking some inspiration from these and will add more as I find them.

Mia Consalvo – Critical Game Design and Analysis and From Gamer to Player

T.L Taylor – Introduction to Video Game Theory