Nearly finish impmapping* the paper for the October talk on ‘Persona Autosurveillance’ over the weekend, still some missing pieces but I’m happy with the shape that is slowly coming together
Plans for a new paper on Persona Autosurveillance
* impermanent mapping – a temporary mind map of the flow of a research project
Two great games scholars and lecturers have made their course materials available online. I’ll be taking some inspiration from these and will add more as I find them.
Mia Consalvo – Critical Game Design and Analysis and From Gamer to Player
T.L Taylor – Introduction to Video Game Theory