From the Fan Studies Network Australasia:
The first Fan Studies Network Australasia conference is to be held at the University of Wollongong, Australia from 30 November – 1 December 2017, hosted by the Research Centre for Culture, Texts and Creative Industries (CTC).
Keynote Speaker: Prof. Matt Hills, University of Huddersfield.
As research and interest on fandom gather momentum in Australia, New Zealand, and Asia at large, the Fan Studies Network is very keen to foster new connections and resources. This inaugural conference for scholars based in the region is the first step in establishing an Australasian branch of the FSN. We invite abstracts of no more than 300 words for individual 20 minute papers that address any aspect of fandom or fan studies. We also welcome submissions for pre-constituted panels (for 3-4 speakers/papers). We encourage all of those engaged in fan studies as well as those existing members of the network to submit proposals for presentations on, but not limited to, the following possible topics: Fandom in Asia, Australia and/or New Zealand – Non-Western fan cultures – Producer-audience interactions– Activism and fandom– Ethics in fan studies– Defining fandom– Anti-Fandom and Non-Fandom– Fan use of social media platforms– Fandom (and) controversies– The future of fan studies.
Please send any inquiries and/or abstracts to email@example.com by 25th August 2017.
Conference organisers: Dr. Bertha Chin, Dr. Renee Middlemost, Prof. Sue Turnbull, Dr. Ika Willis
T: @FSNAusAsia (hashtag #FSNA2017)
About the Fan Studies Network: Since March 2012, the Fan Studies Network has provided a friendly space with which scholars from all disciplines who are interested in fans and fan culture can connect, share resources, and develop their research ideas. In June 2017, the network held its fifth annual conference at the University of Huddersfield, UK. Each year has seen the network grow exponentially, as the mailing list and conference attract more scholars interested in fan studies from all over the world.
In this open call, we invite submissions on any aspect of persona, but are particularly interested in empirical research or creative practice. Creative works and traditional article submissions could address (but are not limited to) persona in: Politics Television, film, radio Games Social media Subculture Celebrity Feminism Youth Professions and Mobile media.
For both creative and critical works, please submit a 250-300 word abstract or proposal to firstname.lastname@example.org by 1 December 2015.
Artists/authors will be notified of initial acceptance by December 14th. Please note that official acceptance of the work is contingent upon peer review.
Full papers (5,000-8,000 words) and projects are due 5 February 2016. For creative submissions where peer review or critical response is not desired, a full submission will be required by 1 April 2016.
Please advise in your initial proposal if you would like a creative arts review.
Deletion, the open access online forum in science fiction studies, is calling for original contributions for a special themed ‘episode’ on Doctor Who. Following the 50th anniversary celebrations the return of the Time Lord later this year. What new directions are possible for a series with such history, production demands and passionate fandom? Deletion invites contributions from science, philosophy and all other approaches that consider the visual alongside the aural and the aesthetic, to critically engage with the series’ future, past and present and to forge new perspectives for the study of this iconic SF imaginarium. We aim to reflect a diversity of approaches and seek contributions that offer new critical dimensions and concepts to engage with the series, its themes and concepts, its cultural importance and its impact, directions and meaning. Deletion encourages the submission of non-standard submissions such as creative pieces. Contributions should be between 1200 -1500 words, but can also take the form of 2-3 minute podcasts, video blogs, image galleries, and other media.
Submission are Due May 30, 2014.
Topics may include but are not limited to:
Death and Life and Regeneration
Reimagining Time and Space: multi-dimensional perspectives and places
Conservation and environmentalism: restarting the universe
Mental health and time travel
Companion: bodies, genders, races and people
Technology: and non-technology technology
Whovians and fan cultures: commodities, cosplay, crafts, economies, and relations
Genre policing: science fiction, fantasy or space opera?
Time Lords: politics, power, society, order and chaos,
New Who and Old Who: transmedia, paratextual industries and innovation
Please contact the editors for the episode Christopher Moore (email@example.com) or Daniel Lewis (firstname.lastname@example.org) for further information.
In the contemporary moment where aspects of our lives are rendered visible for display, circulation and exchange via our involvement in online cultures, investigating the concept of persona and the production of the networked self is critical to understanding the patterns and flows of everyday and extraordinary public identities.
Persona is usually perceived as a mask of identity, something that clouds and occludes a truer or raw version of ourselves, or thought of in a Goffman-like way as a form of “role-playing” and “impression management”. The production of persona can therefore be seen as something strategic, something essential to the modern experience, and ultimately something that is filled with affect and agency as the individual both constructs and inhabits these public identity formations.
Persona inhabits a space between the fictive and the real and has been explored as constitutive of what it means to be human/citizen (Cicero), what constitutes consistency of character (literary persona), what allows a public figure to negotiate a surveilled life (celebrity persona or an artistic persona), and even what kind of avatar/identity and presentation of the self is presented in play and the broader structures of social interaction and participation in game cultures (gamer persona) and fandoms. Circulating through the meaning of persona are some utopian ideals of reputation, recognition, value, and integrity that have moved to higher prominence in the contemporary moment where culture has been both individualised and personalised.
This issue of M/C Journal explores all aspects of the concept of persona. It invites articles that explore it both from a contemporary context but also those informed by the formation of persona historically. Authors are encouraged to apply the concept of persona and work through examples in a variety of areas. Some of those areas might be the following:
- Social networks and reputation
- Serial persona – how media construct their public identities
- Performance and Persona
- Political persona
- Business persona
- Portfolio culture and looking-for-work persona
- Professional persona
- The formation of reputation and persona
- Damaged or toxic persona
- Relationship between celebrity and persona
- The meanings and dangers of the academic persona/the public intellectual persona
- Constructing an aggregate persona: online monetisation and commodification of the self
- Persona as brand
- Institutions as personas
- The technological persona
- Fandom and participatory persona
- Geek culture and the geek persona
- Gender and persona
- Persona in artistic and cultural practice
- Migration, immigration and persona
- Temporary/discardable persona
- Gamer persona
- Persona and publics
- Character and persona
- Mapping, charting or visualising online persona
- Sport and persona
Prospective contributors should email an abstract of 100-250 words and a brief biography to the issue editors. Abstracts should include the article title and should describe your research question, approach, and argument. Biographies should be about three sentences (maximum 75 words) and should include your institutional affiliation and research interests. Articles should be 3000 words (plus bibliography). All articles will be refereed and must adhere to MLA style (6th edition).
- Article deadline: 25 Apr. 2014
- Release date: 25 June 2014
- Editors: P. David Marshall, Christopher Moore, and Kim Barbour
Please submit articles through this Website. Send any enquiries to email@example.com.