Serres, time travel and the Gothic in science fiction

Three new postgraduate students to co-supervise this year. The first I’ve caught up with so far is a Creative Arts students writing a science fiction novel. The exegesis for the thesis will focus on the Gothic in science fiction and to kick the process off, we will be working on an analysis of the Gothic in the Mass Effect series. The aim is to prepare an article for a games studies or the science fiction studies journal, and to contribute to the formation of an emerging research group on technology and science fiction studies at Deakin. In doing some fresh research I came across a great article by Laura Salisbury on Michel Serres, time travel and gothic SF. It’s a cracking read and coincides with the material I’m working on using Serres concept of quasi-objects to analyse the use of screenshots in participatory gamer cultures (to adopt Joost Raessen’s term).

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