GAME conference

October 27-29 2011 at Macquarie University, Sydney*

A collaboration between Macquarie University’s Interactive Media Institute
and the Macquarie ICT Innovations Centre, *GAME* is a public debate,
mini-conference and gaming festival celebrating this exciting new area of
research and collaboration at Macquarie University. The event will be hosted
at Macquarie University, Sydney, from October 27-29th, 2011.

*Keynote Speakers***

Keynote speakers and internationally-esteemed game studies scholars Associate
Professor Ian Bogost (Georgia Institute of Technology) and Professor Espen
Aarseth (Centre for Computer Games Research, IT University of
Copenhagen) will be joined by leading Australian gaming and media academics.
Representatives from government, gaming and social policy groups will also
present.

*Schedule of Events***

*27th October***

*The Politics of Play – Public Debate***

Videogames have been a political issue since they first went on sale in the
1970s and continue to elicit intense debate today. Recently, the violent and
sexual content of games has been a topic of legal debate both in the United
States and Australia. Both countries have effectively confirmed the status
of videogames as art forms deserving of the same recognition and regulation
that other forms of media enjoy or endure. This public roundtable will draw
out the contentious and complex issues surrounding the content,
classification and effect of gaming on our society.

Speakers at this roundtable include: Paul Hunt (former OFLC member),
Associate Professor Jeffery Brand (Bond University), and Dr. John Martino
(Victoria University) with more speakers to be confirmed. The debate is free
and open to all members of the public.

*28th October***

*Theorycraft – Conference Presentations***

The academic study of videogames is a relatively recent endeavour. With
origins in arts and humanities, computer science and social science, the
inter-disciplinary nature of gaming has led to famous cross-departmental
debates. More recently, diverse and collaborative approaches to videogames
as texts, technologies, game systems and social practices have emerged.
Theorycraft is a one-day conference featuring keynotes by Associate
Professor Ian Bogost (Georgia Institute of Technology) and Professor Espen
Aarseth (Centre for Computer Games Research, IT University of Copenhagen) and
showcases the latest cutting-edge research into videogames and gaming
culture. The day will conclude with a panel discussion of leading academics
who will examine and engage with the inter- disciplinary nature of game
studies and its future as an object of study in the academy.

*29th October***

*Game On! – Family Festival Day***

The third and final day of GAME will be a festival of innovative gaming
experiences led by MacICT’s primary and secondary student school projects.
This festival will include demonstrations of student-made projects and games
across multiple platforms including Microsoft Kodu and Kinect and an outdoor
ARG built using ARIS. Parents and families are encouraged to attend for a
fun and informative look at online education and safety in videogames.

For more information visit: *http://imi.mq.edu.au/game/index.html*
<http://imi.mq.edu.au/game/index.html>
Dr. Holly Randell-Moon
Department of Media, Music, Communication and Cultural Studies
Faculty of Arts
Macquarie University, NSW 2109
Australia

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